![]() Is he also right about the Demacian aristocracy, or is he just an accelerationist with no brakes? Time will tell. The end result is a game that shows Sylas as having been right about the Mageseekers. That’s fine, because we’re allowed to do things a regular hero wouldn’t do, but we also need to be very careful that he’s not doing too many terrible things,” says Sara Costa, design director at Digital Sun. “Sylas is a challenge because he’s not a regular hero - he’s an anti-hero. The Mageseeker was in development for four years, which means that Digital Sun was able to craft Sylas’ post-launch story in a relatively isolated sandbox. “When we saw that champion, we were like, ‘OK – this is a match made in heaven,’” says Gimenez. Shortly after brainstorming started, Riot released Sylas, a Demacian rebel mage who steals spells from casters around him. ![]() The team at Digital Sun started to iterate on a protagonist who could mix and match abilities from other champions - or perhaps a squad with different loadouts of abilities. ![]() Riot encouraged Digital Sun to pitch a game to Riot Forge in the League universe. “After we released our first game Moonlighter, apparently some people at Riot had been playing it quite a lot,” says Javi Gimenez, co-founder and CEO of developer Digital Sun, in a call with Polygon. But for League of Legends fans, The Mageseeker is an absolute treasure trove of lore that resolves tired plot hooks and sets up new, scintillating mysteries. ![]() It works well as a standalone experience anyone who has ever dabbled in the fantasy genre will recognize its depictions of fearsome dragons and a band of noble rebels. ![]() The newest Riot Forge title, The Mageseeker: A League of Legends Story, is a beat-’em-up tale of monarchy, magic, and revolution. ![]()
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